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Let Sleeping Corpses Lie

Let Sleeping Corspes Lie

The Company Line

This one has info on the inside of the outer sleeve that is pretty interesting. The guy doing the writeup there says this about the movie's story: there's a "host of inconsistencies and idiocies [that] run through the storyline." He goes on to attribute this to the fact that something like four writers worked on this picture. He also notes that this leaves the film "seriously flawed." The back of the box says that it is a "carefully constructed and beautifully photographed tale of the undead roaming the English countryside." I'm guessing two different guys were in charge of writing each side of the sleeve.

1974, 93 minutes, Widescreen, DVD

The Review

This mid-seventies zombie shocker from Jorge Grau has risen from the grave under a number of different titles including Breakfast at the Manchester Morgue and Don't Open The Window. It tells the story of what happens when man goes a wee-bit too far in futzing about with the environment and causes some kind of zombie-rumble. It's a serviceable entry in the zombie, flesh-eater cannon that is helped out by its lush English locales. It all starts in London when George heads off to his country home on his motorbike for a relaxing holiday. George is young stud who wears a leather jacket and large sunglasses. He has this longish feathered hair and and beard that made me think that I was watching Maurice Gibb of the Bee-Gees for much of the movie (and I'm not such a lamer as to make an awful Stayin' Alive reference now) which was a little distracting during some of the more dramatic moments, but those were few and far between so it wasn't what you'd call a large handicap or anything. As George tools on out of town, we get a montage that is designed to get across the message that we are ruining our environment. There's pictures of car exhaust, people wearing surgical masks, a witttle-bitty dead birdie and an ugly chick that streaks across the street. Trust me when I say that that was some serious pollution we need to clean up.

George stops at the local FINA station (I thought that stood for Finest In North America) and parks behind some dunce in a little car. When she's done filling up her car with petrol (since this is a EuroTrash movie, I'll try to stick EuroTrash terms like "bloody" and "bugger" and "g'day mate") she decides to put her car in reverse and back out of the FINA over top of George's wittle-bitty bike. There's a sickening crunch and George suddenly needs to have a brand new wheel attached to his bike. Since it's the weekend, he's stuck though and tells the woman that she can give him a lift to someplace that had a British name. This woman's name is Edna and it's the only Edna I can really remember in my life except for Edna Garrett from The Facts Of Life and she ran that little rinky dink store called Edna's Edibles who's only claim to fame was that George Clooney showed up for a few episodes to hit on Tootie or something. Anyhow, Edna doesn't so much agree to give George a lift as he just sort of forces her to. He even lets her know that she can leave the driving to him. Couldn't really blame him, what with the accident back at the FINA and all. Wouldn't really do to have some broad trying to outdrive a bunch of zombies when she manages to run over the only vehicle within a country mile of her, now would it? You get a little backstory at this point with George saying he's got to go meet some people at his house for something or other and Edna saying that she's supposed to be going to visit her sister in a nearby village.

Since George doesn't know where her sister lives and since Edna couldn't navigate her way out of an empty FINA parking lot, they get lost and can't find the dang place. So they stop and George goes up the hill to talk to some gentleman farmer or something and Edna is left alone in the car. George also took the keys from her so that she wouldn't accidentally back over any zombies or anything. So she's in the car wondering how much her insurance rates are going to go up when this dude materializes around the nearby river and starts to shamble his way toward her. We can tell from his greyish complexion, vacant demeanor, and red contact lenses that he is probably the first of the titular corpses that we should have let lay. Edna's seen Night of the Living Dead so she knows what to do in a situation like this. She screams and panics and runs and falls into the river a few times before George can come back and look around and see nothing out of the ordinary. Meanwhile George has had his own important plot development. The farmer he met was working with a couple of guys in these white jumpsuits that I guess are supposed to look like some kind of hazardous materials outfits. These guys were all huddled about this giant red combine that has been outfitted with some kind of rotating do-dad with a red siren on top of it. It produces something called ultrasonic radiation or some such nonsense. It's supposed to aggravate all the bugs in the area into attacking each other and killing all of them off. Since John Deere doesn't sell an Ultrasonic Radiation Combine these days, you can pretty well guess that the gizmo has some unintentional and problematic side effects. Two actually: inexplicably it raises the dead and causes babies to become extremely aggressive.

You can sort of see where this movie starts to lay down on the job a bit with the whole mega-combine, zombies, and killer babies bit. This machine causes insects to attack and kill one another, it causes babies to poke the eyes out of nurses and it causes corpses to get off their duffs and wander around eating people. They also tell us that the zombies spread this plague of undead to one another through the blood of their victims. Not sure how that follows from the rest of it and still not sure how the zombies follow from the whole pest control thing and I'm pretty sure that the whole killer baby thing is from a different movie all together, but George managed to figure it all out while he was trapped in a cemetery building with Edna and a cop. The cops become involved when the husband of Edna's sister turns up dead and the sister becomes suspect numero uno because she's a no good drug fiend. Actually it was the zombie that tried to make zombie-chow out of Edna earlier, but the facist Inspector doesn't buy that and believes that George and Edna are in on it as well. They even try to play up this whole "cops are pigs" angle when they have the Inspector sneer at George with lines like, "you people with your long hair and your faggot clothes, all you think about is drugs and sex." George responds in typical punk fashion by giving him the Nazi salute. Glad to see that the Nazis got at least a mention in this zombie flick. They seem to populate these types of movies like polyps on my bum (that's English for ass, you know).

After George and Edna get out of the cemetery they eventually split up for some reason. George goes to destroy the magic combine and Edna goes off to do something regarding her sister. The movie seems to meander every now and again with George and Edna going here and there for some reason or other. George wrecks the machine, George is at the hospital farting around with killer babies, George goes back to Edna's sister house. George gets busted by the fuzz. George escapes from the fuzz, hooks back up with Edna dumps her at a gas station (Shell, not FINA), goes somewhere else, heads back to the hospital, hooks back up with Edna, sets her on fire, gets shot by the Inspector, comes back to life, etc. After awhile it just seemed like we were on a scavenger hunt with George. Dude, get a plan and stick to it. I'm not sure what his plan was, but I'm fairly certain it didn't involve getting shot and becoming a zombie. All this running around weakened any kind of suspense the movie tried to build up. The reason Night of the Living Dead worked was because of the mounting claustrophobia. Everyone was trapped in a single farmhouse while the undead slowly closed in. Everytime a zombie thrust its hand through a boarded up window, the tension ratcheted up because there wasn't any place else to go and eventually those two by fours weren't going to be able to stand up to the sheer numbers and relentlessness of the things outside. In this movie, George was driving around in stolen police cars and everyone else was going about their business. There wasn't the sense of urgency or doom that pervaded NOTLD. As slow and dumb as zombies are, you need to have that feeling that everything is closing in and backing you into a corner to actually communicate to the viewer that there is a threat worth caring about. It was only through George's stupidity at the end that he got wasted by the cops and became an undead loser. That said, the movie wasn't without it's merits. It was actually better than most of the living dead ripoffs. The English countryside looked beautiful and green and vibrant, making it an interesting setting for a couple of rotting corpses to wander around. There weren't many gutmunching scenes, but the couple we had were what you've come to expect with people's chests ripped open and junk being pulled out all red and chunky and ready to eat. They used sound to good effect with some eerie and unsettling noises whenever the zombies were onscreen. Overall this is a small scale zombie movie that achieves small scale results. A muddled story finally unravels and prevents this from being a totally satisfying experience, but you probably could get away with showing this as a third or fourth zombie movie of an all night zombiethon when most people are fairly sleepy and undemanding.

Reviews © 2004 MonsterHunter