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The Misadventures Of Merlin Jones

The Misadventures Of Merlin Jones

The Company Line

This is called a "laugh-filled campus romp" and features Tommy Kirk and Annette Funicello as a couple who go to Midvale College. Tommy is a "gifted but slightly oddball student" named Merlin Jones and he and Annette have a "series of comic misadventures." Tommy tries to solve some crimes and "no one is exempt from Merlin's wacky sense of oddball adventure." How many times did they have to use the word "oddball" on the back of the box anyway?

1964, 90 minutes, VHS

The Review

Generally I'm opposed to these movies where they don't actually have enough story to last ninety minutes and have to resort to what amounts to pasting together two episodes of what should have been a television show. I think that the whole point of a feature film is to tell a story, so big, so towering, so important, that it should take up at least an hour and a half of my time (or about seventy minutes for one of those Japan Shock sex-horror movies that always seem to overstay their welcome, even at that brisk pace).

I say that I'm generally opposed to this practice, which means in the case of Merlin Jones and his antics, I'm all for it. See, the title of the movie refers to some "misadventures" that would be transpiring throughout the duration of the movie, so I was hoping, nay, I was demanding several unrelated bits of hi-jinks involving Midvale's wackiest college-aged inventor to ever date Annette Funicello. If this movie let me down at all, it was that there simply weren't enough misadventures detailed, though even the filmmakers would acknowledge this and immediately respond to American's insatiable appetite for pointless experiments involving chimps and long-suffering girlfriends by serving up a sequel, The Monkey's Uncle, only a year later.

There isn't a story per se going on in this one - it's more of an episodic slice of life affair, detailing a few days in the topsy-turvy life of Merlin Jones, a guy that spends his time driving around town with a helmet containing lots of wires and electrodes on his head. That's why this movie is really a good one to sit down and watch with your handicapper kid. You can point out to Junior that in Merlin, you have an example of a kid that has to wear a helmet and still manages to get the girl in the end. Shoot, Merlin even gets Annette to put the helmet on in an effort to try and get jiggy with her. (Don't mistake this Merlin guy as some wimpy toad that is spending his time pining away for Jeri Ryan on Star Trek reruns - most of his experiments seem to end up with him kissing a babe or in front of the local judge.)

Things begin at good old Midvale Vocational Institute with Merlin working on a really souped up EEG machine (whenever Tommy Kirk was rattling off lots technobabble about his electroencephalograph and his erectile dysfunctionometer, I couldn't help but be reminded of a young, fresh faced, Wesley Crusher from that one Star Trek where the captain was all bald and stuff. Then I couldn't help but be reminded that I wish Jeri Ryan was in this movie instead of Annette.) and he's working with a bunch gadgets and doodads and some wire touches another wire and the next thing you know, Merlin's helmet is electrified and he's flopping around like John Coffey after walking that green mile.

I'm sure that Merlin tried to take it back, but it was too late and the next thing you know, Merlin isn't dead, brain damaged, or even wet his pants, but he has acquired a brand spanking new super power! He can hear other people's thoughts! So how long do you think it is before he hears somebody's thoughts and ends up mistaking what they're thinking for some type of crime spree they're planning? About half a day. (He had to try his powers out in the library before he got really down to business.)

So he hears somebody thinking about planning a crime or already having done a crime and since Merlin is an upright young man (probably all those electroshock treatments he's always inadvertently giving himself) he's ready to go to the cops and stop this criminal mastermind. But who is the Snidely Whiplash that's plotting and scheming all these diamond heists? A judge! But not just any judge - it's the very judge who has sworn to crack down on all those college inventors that are always driving around Midvale's red light district with their EEG helmets and their EKG codpieces on. College inventors just like Merlin Jones! And it so happens that Merlin has just gone in front of the judge and had his license suspended for ten days and must reappear at the end of those ten days to see if he can get it back.

You can imagine the fuzz's reaction when Merlin tries to get them to put a stop to the judge's crime wave based on the thoughts he "overheard" while working as a waiter with Nat and Jason Priestly at the Peach Pit. Eventually he convinces the cops that he can read minds, but they still won't go dig up the judge's rose bushes to find the diamonds he's hidden there.

Merlin immediately goes into Terror Alert Level 5 and gets Annette to grab a shovel and head out with him under cover of darkness to start digging the evidence up on his own. Merlin isn't one of these eggheads who sits around the lab debating esoteric implications of his various experiments. He's out and about as soon as some problem brought up by his lab work rears its ugly head. Heck, before he went over to the Judge's house to dig up the flower bed, he was already over there in his plumber disguise snooping around for clues. (And he even fixed the Judge's leaky faucet in the process!)

Merlin gets busted for digging up the flowers and everyone goes into the judge's house where he explains that he has all these thoughts about crime and stuff because he is really secretly best-selling crime novelist Lex Fortas. He's keeps it a secret so that he retain his privacy and is just coming up with the plot to his latest thriller. Strangely, he offers no explanation as to the thoughts in his head about a girl scout uniform, long blonde wig, and a sailor. In any event, everyone has a hearty laugh at what a whacky adventure that all turned out to be, the cops promise not tell anyone who Lex Fortas is, the judge gives Merlin his license back, and Merlin doesn't ask Annette why she kept thinking about the cop's nightstick.

When it was all done, I was thinking, "well that was pretty good - we had some misunderstandings, some solid gags in the library where everyone was thinking funny stuff, and a kid with a helmet on his head, but you know what would have really elevated Merlin Jones' game from role-player to franchise player? A chimp! Don't sweat it though because the guys in charge of this movie are seasoned pros with the authors and director having worked on several classic Disney live-action projects, so they know when they need to haul the smelly monkey out of the prop room along with all the lines about "going ape" and "monkeying around."

But how to work the chimp into things? How indeed. Merlin's science class begins a unit on hypnotism and you don't have to be a Merlin Jones to see where this thing is heading. First though, we need to lay some foundation for Merlin's knowledge of hypnotism. Everything he knows he learned from his professor when he used Merlin for a test subject. This involved such hilarity as Merlin eating a potato, but thinking it was an apple, getting Merlin to drink some water, but thinking it was whiskey, and by having him kiss the first pretty girl he saw, which unfortunately was not Annette.

This caused about thirty-five seconds of domestic trouble until Merlin babbled about how all this hypnotism could be used to make someone realize his full potential. For some reason, Merlin has a thing for helping animals realize their full potential and the second half of the film concentrates on his efforts to hypnotize animals ranging from a cat to a chimp to a judge! I couldn't help but feel like I was witnessing one of the great moments in cinema history when I was watching Tommy Kirk trying to hypnotize a cat. This cat is scared of dogs, so Merlin hypnotizes him to be really tough, like a lion or something and before you know it, the little dickens is chasing dogs up trees and roaring.

Next stop is the research lab housing Stanley the chimp, who is being watched by the num-nutted Norman, a football player who is mean to Stanley. Merlin uses his hypnotic powers to get Stanley to "stand up for his rights" and this involves Stanley punching out Norman and causing Norm to go crashing into a bunch of beakers and getting conked on his noggin. Merlin is brought up on assault charges and the truth comes out about how Norman mistreats Stanley and in the end the judge issues protective orders preventing either Merlin or Norman from harassing Stanley. After the case is over, the judge smells a good plot for the eagerly awaited next Lex Fortas novel and enlists Merlin and his expertise in hypnotism. The judge wants Merlin to hypnotize him into committing a crime ("Nothing felonious", the judge says. "A misdemeanor will do").

Merlin realizes that since the judge wants nothing felonious, that playing stinkyfinger is out, so he cobbles up the next best plan: he'll hypnotize the judge into kidnapping Stanley the chimp! Guess who gets caught when he tries to return the chimp? It sure ain't the judge! Guess who has no memory of stealing the chimp? That would be the judge.

Merlin goes on trial for the chimpnapping and tells Annette in an amusing jailhouse scene that he is going to try and use an old oriental method of hypnosis that just involves hand gestures and music on the judge in court to get him to recall that he really stole the chimp. I dare you not to snicker when they're in court and Annette is making a kazoo noise with a napkin while Merlin is using all these swami-style hand motions on the judge.

Anyway, I've been in on several court cases (don't ask - those records are sealed) and I can tell you from first hand experience that when you're the defense and your only witness is a chimpanzee, you are what we in the biz call "tits up to the moon." And yes this is the type of film where the bailiff attempts to swear the chimp in! Somehow or other it all works out, but only after Merlin gets convicted and gets sixty days suspended for his trouble.

Obviously, this movie busts some blood vessels from trying so hard to be funny, but there are enough moments of dopey teen inventor fun to keep you mildly satisfied. (Really, are you going to sit there and tell me that Tommy Kirk hypnotizing a chimp to beat up a football player isn't by definition a must see moment?) Kirk, who we all loathed in the lifeless Mars Needs Women is actually pretty good at selling his good natured enthusiasm for his experiments and gets off some nice facial expressions during the stranger occurrences he encounters.

Annette doesn't have a lot to do in this, other than play the befuddled and put upon gal pal, but she generates some laughs when she's visiting Merlin in jail and busts out every bit of cliched jail conversation you could think of (I'll wait for you for all eternity! I'm worried about your prison pallor! Don't pick up the soap!). The first half of the movie is a bit bland and any yuks you'll get are mainly in the second half, but it's like I always say, " a half a movie starring a chimp is always desirable to a whole movie without a chimp or one with a horse (unless that horse can talk and/or kick field goals).

Reviews © 2003 MonsterHunter

Reviews © 2004 MonsterHunter